Sound Settings
Sound Settings
bgmvolume float default: 1 This variable sets the volume of the CD music. |
cl_staticSounds boolean default: 1
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s_ambientfade float default: 100 How fast the volume of ambient sounds changes as you move around the map. |
s_ambientlevel float default: 0.3 Volume level of ambient sounds (produced by liquid and sky brushes). |
s_audiodevice integer default: 0 Audio device to use. |
s_desiredsamples integer default: 0 Indicates how large the audio buffer should be, in samples.
If 0, ezQuake will choose a sensible default, based on value of s_khz. This is a suggestion only, the driver is free to choose a different value.
Smaller buffer sizes generally result in lower latency, but higher CPU usage. |
s_khz enum default: 11 The client includes "sound interpolation" which allows it to play sounds at higher frequencies, than the default 11025 Hz with perfect quality.
In addition to "s_khz" also "s_bits" (linux only) will have an influence on interpolation quality. This variable allows you to choose the frequency you want to interpolate the sounds to.
You will quickly discover, that the shaft sound is different at increased sampling rate. That's because shaft sounds were recorded at 22050 kHz, so probably that's how they should sound from the beginning. If you don't like it, you can always convert them to 11025.
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s_linearresample enum default: 0 Controls whether or not to resample sounds as they are loaded.
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s_loadas8bit boolean default: 0 Reduce sound samples down to 8-bit at load time, trading quality for lower memory usage. This used to help with performance on systems with low memory. |
s_mixahead float Only affects OSS and legacy ALSA:
This variable defines the delay time for sounds. How low you can set your sound mixahead depends on your FPS, when you set it too low, your sound will start crackling.
Generally, with 72 FPS you should be able to use a delay of 0.06 seconds. |
s_mm1_file string default: misc/talk.wav You can specify notification sound for messagemode1 (/messagemode or /say foo) messages. |
s_mm1_volume float default: 1 You can specify volume of notification sound for messagemode1 (/messagemode or /say foo) messages. |
s_mm2_file string default: misc/talk.wav You can specify notification sound for messagemode2 (/messagemode2 or /say_team foo) messages. |
s_mm2_volume float default: 1 You can specify volume of notification sound for messagemode2 (/messagemode2 or /say_team foo) messages. |
s_noextraupdate boolean
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s_nosound boolean default: 0
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s_otherchat_file string default: misc/talk.wav You can specify notification sound for other messages (than messagemode, messagemode2 and from spectators). |
s_otherchat_volume float default: 1 You can specify volume of notification sound for other messages (than messagemode, messagemode2 and from spectators). |
s_precache boolean default: 1
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s_raw_volume float default: 1 Controls volume of voice (voip) playback. See cl_voip_play. |
s_show enum default: 0 Toggles displaying how many and/or which sound files are currently being played.
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s_silent_racing boolean default: 0 Toggles whether or not you can hear other players when racing. |
s_spec_file string default: misc/talk.wav You can specify notification sound for spectator messages. |
s_spec_volume float default: 1 You can specify volume of notification sound for spectator messages. |
s_swapstereo boolean default: 0
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volume float default: 0.7 Sets sound volume. This can go above 1, but sound will get more and more distorted. |
VOIP
cl_voip_capturingvol integer Volume multiplier applied while capturing, to avoid your audio from being heard by others. |
cl_voip_micamp integer default: 2 Amplifies your microphone when using voip. |
cl_voip_play boolean default: 1 Enables voip (voice chat) playback.
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cl_voip_send enum default: 0 Enable sending of voice (voip) to the server.
Commands +void / -void emulate toggling this value to 2. |
cl_voip_showmeter enum default: 1 Shows your speech volume above the at the bottom-left of the screen.
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cl_voip_showmeter_x integer default: 0 Adjust horizontal position of the voice volume meter. See cl_voip_showmeter. |
cl_voip_showmeter_y integer default: 0 Adjust vertical position of the voice volume meter. See cl_voip_showmeter. |
cl_voip_vad_delay float default: 0.3 Keeps sending voice data for this many seconds after voice activation would normally stop. |
cl_voip_vad_threshhold float default: 15 This is the threshhold for voice-activation-detection when sending voip data. |
mumble_enabled boolean Turn on mumble positional audio support.
Requires mumble to be loaded before toggling this on. |