Downloads
Latest release
ezQuake 3.6.4
Released on 2023-10-29
Assets
View release on GitHub- ezquake-source_with-submodules-3.6.4.zip - 10131 kb
- ezQuake-x86_64.AppImage - 15789 kb
- ezquake.exe - 9312 kb
Release notes
Improvements:
- hud_scoreclock on by default (krizej)
- HUD: gamesummary centers its text regardless of scale/ratio (hemostx)
- fixing and tweaking bindedit and aliasedit (krizej)
- copy to clipboard command (krizej)
- r_fx_geometry has been merged with gl_outline (krizej)
- new cvars: gl_outline_color_world - sets the color of the world outline (krizej)
- new cvars: gl_outline_color_model - sets the color of the model outline (krizej)
- new cvars: gl_outline_color_team - sets the color of friendly players' outlines (krizej)
- new cvars: gl_outline_color_enemy - sets the color of enemy players' outlines (krizej)
- new cvars: gl_outline_scale_model - adjusts the scale of the model outline (smackdown/qcon have 0-1 limit, 0-5 on others) (krizej)
- new cvars: gl_outline_depth_threshold - adjusts the threshold for drawing world outlines using depth values (krizej)
- new cvars: gl_outline_use_player_color - uses the top and bottom colors of players as outline colors (krizej)
- new cvars: gl_spec_xray - demo/qtv-only, see players through walls (uses the gl_outline shader and is affected by outline color and scale values) (krizej)
- new cvars: gl_spec_xray_distance - sets the distance from which you can see players through walls (krizej)
- TEXTURES: Fix competitive issues with fence textures (dsvensson)
- CI: Double-zip macOS app to keep executable bit (dsvensson)
- fix outline cvars resetting on vid_restart (krizej)
- Make shader-based gamma the default in new configurations (krizej)
- INSTALL: Include all of libsndfile's dependencies (dsvensson)
- UI: Add notice on outdated client (dsvensson)
- CFG: Add documentation for gl_scaleAlphaTextures (dsvensson)
- Update create_osx_bundle.sh (BLooD-DoG)
- DOWNLOAD: Harmonize download filter (dsvensson)
- BUILD: macos - use matrix for builds (ciscon)
- New variables for rocket explosion blood color (foobar)
Bugfixes:
- r_fx_geometry incorrect behavior in smaller viewsize's (krizej)
- rerelease airbut1.wav f_modified (namtsui)
- SDL: Default to no keyboard grab on Windows (dsvensson)
- GFX: Fix fence textures on func (dsvensson)
- trigger_secrets now play their sound at the proper location (krizej)
- MACOS: Fix remaining issues with .app bundle (dsvensson)
Build:
- BUILD: Vcpkg instead of vendored binary blobs in the repo (dsvensson)
- PCRE -> PCRE2 (fzwoch)
Previous releases
See all releases on GitHub.
Nightly builds
A history of nightly builds for Windows is available at builds.quakeworld.nu.
Game Media
- Download textures, models and more on QuakeWorld GFX
- Download maps from maps.quakeworld.nu